Blizzard Forces To Change Wow Classic Guild Name And Blizzcon® 2019 Virtual Ticket Access
What Is Happening In World Of Warcraft Classic?
No longer have to remind anyone, World of Warcraft Classic returned with loyal players, perhaps they have had a good time with the old friends, but they were hard to see again in a decade, fortunately, World of Warcraft Classic help them realize their dream.
However, in the past a few weeks, I didn't play the game as the same way as in the past, because I soon discovered that it was totally different from Battle for Azeroth. And I have no friends to reunite, undoubtedly, I have been deeply attracted to the new game.
Now that we are playing WOW Classic is simplified in dungeons, raids and PVP, in other words, we no longer need complicated work to complete the challenges. By now, I have met many new friends through challenging or dungeons, in short, everything in WOW Classic is still pretty good.
Generally speaking, game almost occupies most of our spare time, and the subscribers of WOW Classic are divided into different age groups, and quite a few of them have not even played the previous version, but they are still very happy with the friends in WOW Classic. And they often compare it to the past one, even joking or complaining.
It must be talked about that the players are more concerned about the economic level in the game, which largely determines the speed of upgrade, because the players can buy more advanced equipment and skills only with "money", WOW Classic Gold.

The gold you get through completing quests are limited, and the developer Blizzard is always controlling the players' gold acquisition through various system settings. It is a slow upgrade process from level 1 to 60, you need to keep fighting, which would make you tired. Maybe someone is recommended to buy WOW Classic Gold from online stores, but it is not completely allowed unless you can make sure you buy legal and safe gold from one reliable store.
At first, we played WOW Classic for fun, but now making money has become our major work, we can't simply evaluate whether it is good or not, you can do everything as your way, never care too many others around you, enjoy the game.
Blizzard announced that DDoS suspect of WOW Classic arrested and punished
The sensational DDoS attack finally came to a conclusion, Blizzard posted a post on the public social platform two days ago and shared the current result of it.
About half a month ago, Blizzard received complaints that nearly all players had problems with slow response or forced to go offline when they landed on WOW Classic servers.
Rapidly, the developer Blizzard began tough work and found the cause of its result from DDoS attack. Before that, someone posted a warning about it on Twitter, but no one takes it to heart.
As for the attacks, it did harm to almost all servers of WOW Classic, which made it impossible for players to play the game smoothly.
After several attacks, the developer successfully solved the damage caused by DDoS. Meanwhile, more games, like Overwatch and World of Warcraft were also affected to varying degrees.
Blizzard admitted that the suspect of DDoS had been discovered and arrested, and the real reason caused the attack was also under investigation. And he will eventually have to bear certain legal responsibilities for his wrong behavior. It was not the first hacker to attack Blizzard's game, and the servers of WOW were also attacked by DDoS more than a year ago, and its attackers were eventually sentenced to jail and charged a lot of fines.
Blizzard has always been very cybersecurity and intellectual property for a long time, and it has been banned from all online or offline trade by players other than official events.
Therefore, any formal organization is calling for the cessation of any illegal behavior.
WOW Classic Gold is one of the goals that players are fighting for, but Blizzard can only allow them to farm in the game. Even so, the sellers of WOW Classic Gold have never disappeared, and the existence of things is reasonable, at least it satisfies those players who are eager for gold.
Some time ago, Blizzard also completed another issue, in order to create a fairer experience for the players, Blizzard filed a lawsuit against a Chinese game company on the grounds of infringement. A game published by Sina Games, Glorious Saga, almost copied the characters, vehicles, weapons and even sound effects in WOW.
Blizzard is protecting intellectual property from infringement, which might help create a cleaner network environment, and each of us should be aware that malicious attacks or disruption of network programs by illegal ways will be punished by law.
Blizzard Are Working on a Pokémon GO Version of World of Warcraft
Now that people have vented their frustrations at Blizzard about Diablo Immortal, we’re curious how they would react to a World of Warcraft mobile game. According to the lengthy Kotaku article making the rounds this week, a small mention was made about the company working on a version fo WoW that would play like Pokemon GO.
Whether people would actually be interested in playing it or not is another story, as we saw how well a Diablo game on mobile was received. Of course, there's no timetable on anything involving the game yet, so if it does come to pass, you probably won’t see anything about it until BlizzCon 2019. But we’re curious, would you play this kind of a WoW title?
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The WoW Classic Demo Is The Hell We Asked For
Chuck Norris references. Anal jokes. Killing two dozen raptors to harvest ten raptor heads. The Barrens. Shit, after two hours of the World of Warcraft Classic demo, I’m still in the Barrens. It’s an inescapable nightmare, which is to say it’s perfect.
We wanted it hard, and Blizzard is giving it to us hard. The development team has been working furiously since even before last year’s official announcement of the retro version of the MMORPG, cramming old code into a newer framework in order to undo all the streamlining and simplification they’ve done since 2005. So far, so good.
The WoW Classic demo, available for visitors to Blizzcon 2018 and those who purchased the virtual pass for the event, takes players back to 13 years ago when Molten Core and Onyxia were the raids to beat. But demo players aren’t going on those grand adventures.
No, the demo starts players off at level 15, with Horde and Alliance players sent to the limbo of their side’s choosing. For the Alliance, that’s the golden fields of Westfall, filled with coyotes, vultures, bears, bandits, and gnolls. The mighty fortress of Sentinel Hill? Not so mighty anymore.
From the starting area, players can accept quests incredibly slowly. Remember, back then the quest text used to crawl down the page before the accept button would light up. You can go into the game’s options and change it, but what about authenticity? It’s only 15 seconds out of your life every time a quest giver is clicked on.
Once quests are accepted, it’s off to ... um. Huh. See, back then there wasn’t really a quest tracker. Players didn’t get dots or arrows on their map, showing them where their objectives were. And considering the landscape of Westfall changed significantly when the Cataclysm expansion dropped, most everybody on my beta server was just wandering about hopelessly.
It was horrible, but also beautiful. Wandering the countryside, searching for bandits, not knowing what I was going to run into—that’s the World of Warcraft that drew me in so many years ago. And when I, only my second Alliance rogue of the demo, finally found the bandits I was supposed to kill, I felt like I had really accomplished something.
But I didn’t spend a whole lot of time on the Alliance side. I mostly meandered about the Horde’s rolling golden plains, the Barrens. I created a mage, picked a suitable name, and set off to see if things were as bad as I remembered.
Horde players spawn at the Crossroads, and it was good to see the now-deserted area brimming with life. People were dueling, there was a dance party going on at the mailbox, and folks in area chat were going out of their way to make the seemingly never-ending level 10 through 20 hell feel like old times. Comments included:
“Anyone want to check out my LiveJournal?”
“Friend me on Myspace!”
“This zone is so big, it took Chuck Norris two spin kicks to cross it.”
“Let’s watch Tik Tok!”
Of course, there was the requisite complaining about Blizzard. While a majority of folks in chat seemed to be loving the demo, they weren’t so keen on one of Blizzard’s other big Blizzcon announcements.
Many players expressed disappointment that the demo didn’t dial back their ages 13 years to when they were 15. Having been 31 when WoWlaunched, I hate those players, but I love them just the same. We were all taking a trip back in time together.
To the days when an orc named Mankirk would task Horde players with finding his wife, lost during a brutal battle with quillboars.
After which new players would spend an hour running about the ridiculously expansive zone, looking for any sign of “Mankrik’s Wife,” with no real indication of where to find her.
To a time where our spells and abilities were tired, and some folks would swear that some lower-tiered spells were more efficient than their upper tier counterparts. When we could buy skills from all three of our specializations at once, and spend hours pouring over the branching talent trees to find just the right combination of enhancements.
And of course, to a time when animals and monsters would only sporadically have the items quest givers wanted us to gather. Things one would expect them to all have, like zhevra hooves. Zehvras are basically horses, so one might think killing one would get an adventurer up to four hooves, but no. Not in WoW Classic.
In WoW Classic we run through the plains, battling against other players for the few striped horses roaming about. There’s no kill sharing, as there is in modern World of Warcraft. The first person to hit the creature gets to credit. Warriors charge, mages use their instants. It’s a struggle sometimes, but a glorious one.
And best of all, it truly is an inescapable hell. The demo is limited to Westfall and the Barrens. Should a player attempt to cross into another zone, they are instantly teleported back to either Sentinel Hill or the Crossroads. I’ve had nightmares like that.
World of Warcraft Classic will launch officially next summer. Between this demo and the passion, the developers displayed during yesterday’s “Restoring History: Creating WoW Classic” panel at Blizzcon, I’m confident that fans like myself eager to revisit the bad old days are going to be quite pleased.